Mine stones to receive items for selling or crafting
[SHOWCASE VIDEO]
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[DISCORD]
Dependencies:
- One Sync Infinity enabled on your server
- [ox_lib]
- [PolyZone]
- [mk_utils] (Provided with script)
- Targeting Resource ([qb-target] or [ox_target] or Setup custom inside [mk_utils])
- Supported Frameworks
- QBCORE
- Supported Inventory
- qb-inventory (integrated qb-inventory systems will work as well)
- ox_inventory
- Setup custom inside [mk_utils] bridge files
- ESX
- Supported Inventory
- ox_inventory
- Setup custom inside [mk_utils] bridge files
- Custom (Setup inside [mk_utils] bridge files)
Script Features:
- Main Job
- Mine stones to receive items for selling or crafting
- No job required
- Optimized (0.00 - 0.01 MS)
- Enable/Disable feature to require a pickaxe item to min
- Stones
- Configure stones anywhere on the map
- Default stones located in the quarry and mineshaft
- Once mined each stone goes on cooldown for a configurable time
- Stone objects configurable
- Stones are server spawned (All players see and mine the same object)
- Objects are persistent until they are mined or the server is restarted
- Rewards are configurable
- Gems awarded contain quality metadata (configurable per gem)
- The higher the quality the more money obtained by selling to the pawn shop
- Stone Washing
- Enable/Disable this feature to fit your server
- Enables mining a stone to give the player a 'stone' that must be taken and washed to obtain rewards
- Configure as many stone washing areas as you see fit (default 1 location)
- Smelting
- Enable/Disable this feature to fit your server
- Enables players to access a [smelting menu] to craft ore into bars
- Craft amounts and items are configurable
- Configure as many smelting areas as you see fit (default 1 location)
- Gem Cutting
- Enable/Disable this feature to fit your server
- Enables gem rewards to instead give uncut versions which can then be crafted into actual gems via a [gem cutting menu]
- Configure as many smelting areas as you see fit (default 1 location)
- Option to disable blip to keep the location hidden
- Jewelry Crafting
- Enable/Disable this feature to fit your server
- Enables a [jewelry crafting menu] to craft smelted items and gems into jewelry
- Crafted items sell to the pawn shop if enabled
- By default crafted items sell for more than the base materials (about 25%) to give purpose to actually crafting the items
- All crafting recipes can be changed, removed and added to
- Configure as many crafting areas as you see fit (default 1 location)
- Option to disable blip to keep the location hidden
- Pawn Shops
- Enable/Disable this feature to fit your server
- Enables selling items and gems to a spawned NPC via targeting menu
- All items and prices are configurable
- Configure as many pawn shops as you see fit (default 1)
- Option to disable blip to keep the location hidden
- Mining Shops
- Enable/Disable this feature to fit your server
- Enables buying items from a spawned NPC via targeting menu and a [shop menu]
- Add as many items to the shop as you want
- Configure as many shops as you see fit (default 2)
- Misc
- Text is all editable via config and locale files
- Integrate custom notification system (qb/esx notify setup by default)
- Discord webhook logging option